Framework Features Reference
|
CYCLE Calibration position — Active Development This page is a conceptual instrument under Permanent Beta. It declares a real calibration position, not a finished product waiting to ship. Checking continues; an edit is only required when evidence demands it. Stage: Seed to Fruit. Feedback welcome — especially clarity, failure modes, and calibration gaps. Use discussion or Contribute. |
Framework Features Reference
This page catalogs framework-level page features and how they are introduced and adopted across The Sovereign Games. It is a feature and adoption reference, not the operational authority for structural pre-calibration. Dependency (load-bearing): Structural rules, field constraints, mandatory template order, date rules, and Step 0 verification are defined and enforced by Page Structure Calibration Checklist. If this page and the checklist ever disagree on structure, the checklist wins until both are deliberately revised together. New page seeds should match the checklist (and New Page Seed). This page does not replace either.
Meta
Framework Features Reference
| Type | Meta & Framework |
|---|---|
| Functional Layer | Governance |
| Application Layer | Framework Infrastructure |
| Category | Meta & Framework |
| Version | 0.3 |
| Maturity | Development |
| Last Calibration | 2026-07-20 |
| Status | Permanent Beta |
| Description | Feature and adoption reference for page-level framework capabilities. Defers structural pre-cal rules to Page Structure Calibration Checklist. Does not trigger mass retrofits. |
Menu
Core Principles
- Reality gets final vote
- See the Game. Refuse the Game. Build Better.
- Permanent Beta
Navigation
Related
Purpose
- Record what features exist (or are rolling out) at the framework level.
- State how adoption is expected (normally on the page’s next calibration cycle — not mass immediate retrofit).
- Point maintainers to the checklist for what “structurally correct” means.
- Avoid duplicate or competing “source of truth” claims for page architecture.
Authority split
| Document | Owns |
|---|---|
| Page Structure Calibration Checklist | Step 0 pre-cal: structure, fields, template order, dates, Open Calibration Items rules, readiness gaps |
| Template:New Page Seed / doc | Default instance structure when creating pages (must stay aligned with checklist) |
| This page (Framework Features Reference) | Feature catalog, rollout notes, adoption policy, lighter expectations by page class |
| Template:Admin Page Status / Template:GameModule docs | Canonical field definitions and inline option sources |
This page does not claim single-source dominance over page architecture. Claiming that created a false dependency hierarchy over the checklist.
Core features (catalog)
Most content pages are expected, over their calibration cycles, to carry:
- Transparency block — Navigation and calibration transparency (variant per checklist / human confirmation; default on new pages per checklist mandatory order).
- Admin Page Status — Calibration tracking metadata (hidden).
- Resource block — Visible structured reference data (PDF export / library); must not be
display:none. - Related Pages and related mandatory footer templates — exact order per checklist.
- Calibration history — Talk and/or Calibration Log as appropriate for page type (see Calibration Log guidance).
Detail and pass/fail rules: Page Structure Calibration Checklist.
Page class notes (non-authoritative expectations)
Lighter guidance only. Pre-cal still runs the checklist.
Game pages (Diagnostic, Builder, etc.)
- GameModule infobox (placement and fields per checklist)
- Full mandatory footer order including transparency
- Calibration Log / Discussion as appropriate
Governance and framework pages
- Strong traceability (Decision Records, breadcrumbs, dependencies where load-bearing)
- Link to this page as feature/adoption reference
- Checklist remains Step 0
Strategy and planning pages
- Transparency and Related Pages expected
- Calibration Log recommended; early drafts may lag — adopt on cycle, not panic retrofit
New and rolling out features
New structural features are listed here when introduced. Existing pages adopt them on their next normal calibration cycle, not via immediate sitewide mass edit — unless a separate decision explicitly requires a campaign. Currently rolling out:
- Visible Resource block on all pages (export / reference consistency)
- Standardized Calibration Report format on Talk / log channels
- Mandatory footer order including transparency after RelatedPages (per checklist)
Adoption rule: Checklist defines correctness; this section records what is new and when it was introduced so cycles can catch up without this page triggering panic updates.
How updates are managed
- Edits here do not require immediate updates to all pages.
- Pages are checked against current checklist during pre-cal / content cal.
- Significant new features get a dated note in “New and rolling out.”
- Developmental alignment on living standards is logged in cal reports; formal NCR is for deviations from locked expectations on pages that should already conform — avoid flooding NCR with WIP noise.
Related standards
- Page Structure Calibration Checklist — Step 0 structural verification (authoritative for structure)
- Template:New Page Seed — Creation seed (aligned to checklist)
- Calibration Report Standard Format — Report format
- Template:Admin Page Status — Tracking template
- Nonconformance Reporting Procedure — When formal NCR applies
See the Game. Refuse the Game. Build Better.
Open Calibration Items
- After checklist vocabulary stabilizes, re-sync any remaining option lists on this page that still show pre-Civilizational Application Layer wording in older prose forks.
- Confirm “Currently rolling out” dates when next feature is added (use static introduction dates).
- Optional: one-line pointer from checklist “Related” area back to this page as feature catalog only (no authority inversion).
See the Page Transparency & Calibration section above for this page's Calibration Log / Decision Records / Talk links.
Structural Connections
- Slave Owner Game
- Hidden Mastery
- Foundational Statement
- One-Way Nature of the Sovereign Games
- Slave Owner Game/Tactics
- Slave Owner Game/Effects
- Slave Owner Game/Response
- Slave Owner Game/Examples
- Slave Owner Game/Applications
- Slave Owner Game/Costs to the Player
Page Transparency & Calibration
- Calibration Log & Decision Records (via Talk Page) — This page uses Talk-only calibration tracking. Full history of reviews, version changes, calibration decisions, and any governance reasoning behind structural decisions all live on the same Talk page, per Calibration Log: When to Create One and Decision Records: Governance Memory. Not every Calibration Log entry is a Decision Record — scan the Talk page's headings for entries specifically marked as decisions; the link itself being active only confirms this page has calibration history, not that a formal decision was ever recorded.
- View Current Page History — Complete edit history.
This page is under continuous calibration in line with the Permanent Beta principle.
Public Discussion Welcome
Questions, suggestions, feedback, disagreement, and proposed improvements are welcome on the Talk page.
Light rules:
- Prefer evidence and concrete examples over slogans.
- Apply Diagnostic Inversion Test when criticizing — the same standard to this page that you would apply elsewhere.
- Distinguish observation from conclusion.
- Calibration entries and Decision Records are maintenance records; public discussion belongs in ordinary Talk threads.
- This framework remains in Permanent Beta. Better calibration is always in scope.
Calibration Dependent
Pages that list this page as a load-bearing dependency: None found. Either nothing currently depends on this page, or no dependent page has yet listed it in their `depends_on` field.
If this page is edited substantively, review the list above per the Ripple Review rule — see Calibration Dependencies: Standards and Process#Rule: Core-Priority Changes Trigger Mandatory Ripple Review.
Calibration Dependencies
Pages this page relies on as load-bearing dependencies: Page Structure Calibration Checklist • Template:Admin Page Status • Calibration Report Standard Format If incorrect, edit the `depends_on` field in Admin Page Status — do not edit this section directly, it is auto-generated.
Calibration References
This page is calibrated against the following core standards and reference materials:
- The Sovereign Games Framework — Overall framework philosophy and operating principles
- Permanent Beta — Core maintenance and continuous improvement standard
- Reference Standards — Principles for traceable, confirmed standards
- Calibrating Conceptual Instruments — Methodology for evaluating and refining pages
- Civilizational Traceability Hierarchy — How standards should connect to reality across levels
- Diagnostic Inversion Test — Mandatory self-application standard
- Reality Game — Foundational reality-alignment tool
- Reality Override Game — Standing discipline against protecting an existing model rather than updating it
- Observable Behavior Rule — Standing principle that diagnostics evaluate observable actions, mechanisms, and consequences, not internal motive, belief, or intent
- One-Way Nature of the Sovereign Games — Anti-capture design principles
- The Royal Cubit Civilization (Strategy) — Long-term civilizational vision and metrology metaphor
- Conceptual Instruments — Overall direction and metrology metaphor
- Breadcrumb Philosophy — Standing discipline for making unresolved questions and provisional decisions explicit
- Calibration Dependencies: Standards and Process — Rule that visible and hidden dependency lists must match, and that dependencies describe genuine reliance
Page Construction & Maintenance References
How we construct, maintain, and utilize each page as a self-admin control panel.
- Distributed Instrumentation — the architectural principle behind why this page (and every page) carries its own live instrumentation, rather than relying on a separate central dashboard.
- Page Structure Calibration Checklist — the Step 0 structural pass every page should pass before content calibration begins; this page's own structure should be checkable against it.
- Template:New Page Seed — the seed template this page's basic structure was built from.
- Calibration Log: When to Create One — the decision procedure this page's own Talk-only vs. dedicated-log status was decided against.
- Framework Features Reference — maintains consistency and traceability across the framework's structural features while avoiding unnecessary maintenance overhead; consult before introducing a new structural pattern this page might otherwise duplicate.
Calibration Procedure
In development. See Calibration Procedure for current status. No formal step-by-step procedure exists yet beyond the practices demonstrated across individual pages developed during the initial creation of this project.
Tracking & Log Pages
- Admin:Maintenance Dashboard - This dashboard shows pages that require calibration or review.
- Nonconformance Reporting Procedure — What counts as a nonconformance and where it routes.
- Known Site Issues & Fixes — Technical/mechanism bugs.
- Calibration Failure Log — Calibration-design failures.
- Breadcrumb Tracking — Live index of open Development Breadcrumbs.
- Decision Records: Governance Memory — Why governance/structural decisions exist, plus its Index.
- Insights and Future Layers — Unexpected benefits and project-wide future ideas.
- Feature Request Log — Genuinely desired features that were attempted and confirmed not currently possible with available tools. Index-only; full write-ups and discussion live on Talk.
- Calibration Report Standard Format - Standardrized reporting formatting.
Page Reference
| Title | Framework Features Reference |
|---|---|
| URL | https://www.thesovereigngames.com/wiki/Framework_Features_Reference |
| Description | Feature and adoption reference for page-level framework capabilities. Defers structural pre-cal rules to Page Structure Calibration Checklist. Does not trigger mass retrofits. |
| Category | Meta & Framework |