Module Template
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Module Template
This is the official recommended template for creating new Sovereign Games modules. Using this structure ensures consistency, clarity, and balance.
Module Name
Short, memorable name
One-sentence core definition.
Core Definition
Clear explanation of the pattern or dynamic.
Key Tactics / Mechanics
- Bullet list of common tactics and how the game operates
Real-World Effects
What damage or benefit does this pattern create? Focus on impact to agency, sovereignty, trust, families, and civilization.
Connection to Other Games
- How it relates to or enables other modules
Sovereign Response
- See it: How to recognize the pattern
- Refuse it: How to avoid playing or enabling it
- Build Better: Positive actions and alternatives
Examples
Brief real-world or historical examples.
See the Game. Refuse the Game. Build Better.