Jump to content

Module Template

From The Sovereign Games

Module Template

This is the official recommended template for creating new Sovereign Games modules. Using this structure ensures consistency, clarity, and balance.

Module Name

Short, memorable name

One-sentence core definition.

Core Definition

Clear explanation of the pattern or dynamic.

Key Tactics / Mechanics

  • Bullet list of common tactics and how the game operates

Real-World Effects

What damage or benefit does this pattern create? Focus on impact to agency, sovereignty, trust, families, and civilization.

Connection to Other Games

  • How it relates to or enables other modules

Sovereign Response

  • See it: How to recognize the pattern
  • Refuse it: How to avoid playing or enabling it
  • Build Better: Positive actions and alternatives

Examples

Brief real-world or historical examples.

See the Game. Refuse the Game. Build Better.

← Back to List of Games