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Module Template

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Module Template

This is the official recommended template for creating new Sovereign Games modules. Using this structure ensures consistency, clarity, and balance.

Module Name

Short, memorable name

One-sentence core definition.

Core Definition

Clear explanation of the pattern or dynamic.

Key Tactics / Mechanics

  • Bullet list of common tactics and how the game operates

Real-World Effects

What damage or benefit does this pattern create? Focus on impact to agency, sovereignty, trust, families, and civilization.

Connection to Other Games

  • How it relates to or enables other modules

Sovereign Response

  • See it: How to recognize the pattern
  • Refuse it: How to avoid playing or enabling it
  • Build Better: Positive actions and alternatives

Examples

Brief real-world or historical examples.

See the Game. Refuse the Game. Build Better.

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